Mesh has made it’s debut on the main grid yesterday. The price to import a simple cube (12 triangles, 24 vertices) is 11 L$ and it counts as 2 prim equivs. A sculpty would only cost 10 L$ and a cube prim itself would be free. Mapping textures seems to be really wierd especially with organic shapes. For the default blender cube, you would set your mapping to planar and face repeates to 0.5 and 0.5. However, this applies to the whole cube rather than to each face. Mesh is going to be big because of the find detail and control it brings. A lot of stuff will probably look odd from far away unless the creator mucks about the upload options with a fine tooth comb.
Visit Mesh Sandbox 0