I thought I found a way to enable shadows. Unfortunately, I didn’t read everything. In debug settings, set both RenderUseFBO and RenderDeferred to true. Then set graphic preferences to Ultra. Wait and … no shadows. It appears that I need Kirstens viewer. I had tried it out a couple weeks ago, and noticed it didn’t have shadows. I didn’t realize there were some extra steps I had to do in order to render them. Still, this looks … interesting.
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