Tonight I added a few more features to the texture mapping program. I can now flip selections both vertically and horizontally. In addition, I have been able to convert values to planar mapping as well. Things are starting to really shape up.
I really wish I could get the rotation worked out. I didn’t get a chance to work it out tonight though. I worked on it the other night and ran into a nightmare of transformation. I want the actual selection box to appear rotated.