Solving the problem of multiple sit targets

After dealing with the limitations of llSitTarget, I found another way to position and animate avatars. It turns out that once an avatar is sitting on an object, it becomes an additional link. You can work with the avatar through the llSetLinkPrimitiveParams method to position and rotate them. A big thanks goes to Radar Masukami and Chugabug Goodnight for helping me test the seating management script that I made. I think I will call it a night.
posted by Dedric Mauriac on Thistle Island using a blogHUD : [blogHUD permalink]

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